![]() I love the horizon effect you made, that is god damn brilliant, and awesome. Not just that, every graphic is also made very carefully and mastered in every tiny detail, making it even more awesome. nah, who cares, we're in a free country anyway, I think this is my favourite GFX Pack ever released in the story of the SMBX Community, or at least during my stay, because god damn this is awesome.Įach graphic has it's own purpose on your pack, and blend awesomely well with the rest, or so appears judging by the screens. Now, I can honestly say, this is the most amazing pack I have ever seen since Valtteri's, though if I had to say which is better I would have to censor it. I remember asking you a long time ago for this pack, well, actually saying it would be great that you could make an SMB1 Expanded Pack, after seeing your SMB2 Pack. Thank you :-).ĭid something happen during those 10 weeks of inactivity? Please give credit to me when you use this pack, as it is great amounts of time, that i have spent into this pack. They are meant to give additional selection, not to replace graphics, that were made by others. "Zeric" (level-map of an SMB1-underwater level)Īlso a note about stuff in this pack: I know that several tilesets, backgrounds, and other stuff was already made before, but i have made them also, to edit the original versions and remove cutoff from them, rearrange them to fit better into SMBX and more. "program1357" (misc SMB1 level-background part-rips) "Beam Luinsir Yosho" (misc SMB1-rips sheet) ![]() I have made use of spritesheets and rips of the following people in the process: When using this pack in the SMBX-editor, you will have a harder time, when searching the different tiles in the tabs. Please note that I made another rearrange for this pack, so it fits better for PGE. As a little bonus, there is also a new tileset, which is forest-themed.Ī screenshot of all the level-tilesets in PGE (click the image for a full view): I also have added many new GFX, like new blocks for already existing tilesets, new NPCs (the skull raft is now inside, where it belongs), and also some new BGOs, to fill up the empty spaces. That means you now can just take the ".tileset"-files and put them beside the graphics into your level-folders, without the need of build a tileset with it first. This pack now is adjusted and rebuild for the PGE-editor. So I give credit to the person, who first invented that trick. I don't know who made the SMB1-underwater-background first and had the idea about placing the SMB1-water BGO on top of it (I saw it about 16 months ago if I remember correctly), but I burrowed the idea, and have build my own version of it :-). This also goes for all the level-backgrounds in the pack, which I had to take apart to every small piece, to re-arrange the backgrounds and make them more fitting for SMBX (like increasing the height of hills, so they are not almost covered by the bottom tiles of the level for example). Playing as Big Mario may throw off the timing making it even more difficult.I took almost every original graphic, and edit it, to remove some cutoff, 8x8 style, or small errors. In order to complete this map, you must finish it during the time period you start in. The purple pipes send Mario backwards in time. The yellow pipes send Mario forward in time. There are two different colors for the pipes in 4. Do not enter any pipes unless you are looking for a Botanophobia has an optional underground segment that is much more difficult than the rest of the level. Mario's Pad is similar to the Super Mario World level "Top Secret Area" in that it is just a powerup level. Shroomville is just a simple intro level to set the "story" for the episode. Normal Route: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13Ī few notes and possible spoilers about the levels: Is an optional route that is much shorter (6 levels) but is also many orders of magnitude more difficult. The Normal route (left from Mario's Pad) encompasses 13 levels. There are two possible routes to take to complete the game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |